About Me

My photo
Welcome to my math blog! The purpose of this blog is to help you stay informed about our learning and experiences that have taken place during our math class. I have also included links your child (and you) may want to use in order to supplement math learning in 5th grade.

Tuesday, May 16, 2017

Eleventh Annual 1st Class Titanic Luncheon



Today we celebrated our Eleventh Titanic First Class Luncheon!  The girls were resplendent in their beautiful dresses and the boys were dashing in their suits and ties!  The First Methodist Church was decorated beautifully and the food was excellent.  The students enjoyed their 5 course meal which was served as a three piece band and the low lighting helped set the overall feel of the event.



There were many, many, many photos taken.  We will be sending information home on getting copies.



At the end of the meal, Mrs. Johnson gave some final statistics regarding the night Titanic sank and asked the musicians to play "Nearer My God to Thee."  It is said that the orchestra continued to play in an effort to calm nerves as the life boats were loaded.  The last song played was "Nearer My God to Thee," as the ship sank.

To end the luncheon, students were given an envelope that contained a copy of the front page of the newspaper that was published the morning after Titanic sank.  It also held a biography of an actual passenger on the Titanic.  Many students learned that they were seated with family members at their dining table.   The moment they opened the envelope they learned their fate, and the fate of their family members, the night Titanic sank.

Based on the information from the Titanic:

The passengers:
  • 438 passengers were women (20%)
  • 112 passengers were children (5%)
  • 1664 passengers were men (75%)
Survival:
  • 324 women survived (74%)
  • 56 children survived (50%)
  • 325 men survived (20%)
Placing our 5th grade numbers into the statistics:
  • 18 of our girls (out of 24) survived
  • 6 of our boys (out of 32) survived
This really resounded with the boys and girls when we asked the girl survivors to stand and then then the boy survivors to stand.  It was very sobering.

It was a day to remember!  Thank you to the many parents who volunteered to set up, serve, and clean up!

Tuesday, May 2, 2017

May 2 - May 4 STEAM Rotations (Round 5)

STEAM Rotations


STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!  (http://educationcloset.com/steam/what-is-steam/)


Objective and Lesson Frame:
  •  We will work through STEAM activities in an effort to guide student inquiry, dialogue, and critical thinking.
  • I will work take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process.


Our 5th round of rotations, will include these activities:

Lego Chain Reactions
  • Funnel Ramp
  • Zigzag Ramp
littleBits Electronic Gadgets
  • Bitbot
  • Rotolamp
Coding

  • Hour of Code Website

Wednesday, April 26, 2017

April 26, 27, May 1: STEAM Rotations (Round 4)

STEAM Rotations


STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!  (http://educationcloset.com/steam/what-is-steam/)


Objective and Lesson Frame:
  •  We will work through STEAM activities in an effort to guide student inquiry, dialogue, and critical thinking.
  • I will work take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process.


Our 3rd round of rotations, will include these activities:

Lego Chain Reactions
  • Elevator Ramps
  • Pulley & Bucket
littleBits Electronic Gadgets
  • Bubblebot (p. 10-11)
  • Mischief Machine (p. 9)
Coding

  • Hour of Code Website

Friday, April 21, 2017

April 21, 24, 25: STEAM Rotations (Round 3)

STEAM Rotations


STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!  (http://educationcloset.com/steam/what-is-steam/)


Objective and Lesson Frame:
  •  We will work through STEAM activities in an effort to guide student inquiry, dialogue, and critical thinking.
  • I will work take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process.


Our 3rd round of rotations, will include these activities:

Lego Chain Reactions
  • Board Bouncer
  • Slow Spin

littleBits Electronic Gadgets
  • Bubblebot
  • Bumperball

Coding

  • Hour of Code Website

Tuesday, April 18, 2017

April 18 - 20: STEAM: Lego Chain Reactions, littleBits Electronic Gadgets, and Coding (2nd Rotation)

STEAM Rotations


STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!  (http://educationcloset.com/steam/what-is-steam/)


Objective and Lesson Frame:
  •  We will work through STEAM activities in an effort to guide student inquiry, dialogue, and critical thinking.
  • I will work take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process.


Our 2nd round of rotations, will include these activities:

Lego Chain Reactions
  • Seesaw & Ramp
  • Pop-Up Flag and Falling Hammer

littleBits Electronic Gadgets
  • Megablaster
  • Wireless Doorbell

Coding

  • Khan Academy Coding

Thursday, April 13, 2017

Think30 Reward Day: Peter Piper Pizza

Image result for peter piper pizza

EVERY ONE of my 5th graders achieved their Think30 goal within the time constraints!  Most impressively, was watching my kids cheer their classmates on to encourage them to achieve their goal!  Should be a great day!

Wednesday, April 12, 2017

STEAM: Lego Chain Reactions, littleBits Electronic Gadgets, and Coding (Rotation Day 3)

STEAM Rotations


STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!  (http://educationcloset.com/steam/what-is-steam/)


Objective and Lesson Frame:
  •  We will work through STEAM activities in an effort to guide student inquiry, dialogue, and critical thinking.
  • I will work take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process.


Our first three days of rotations, will include these activities:

Rotation 1:  Lego Chain Reactions
  • Quintopple
  • Dominoes
Rotation 2:  littleBits Gizmos and Gadgets
  • Build and Play (Intro)
  • Breezy Buddy
  • Spinmate
Rotation 3:  Coding

Tuesday, April 11, 2017

STEAM: Lego Chain Reactions, littleBits Electronic Gadgets, and Coding (Rotation Day 2)

STEAM Rotations


STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!  (http://educationcloset.com/steam/what-is-steam/)


Objective and Lesson Frame:
  •  We will work through STEAM activities in an effort to guide student inquiry, dialogue, and critical thinking.
  • I will work take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process.


Our first three days of rotations, will include these activities:

Rotation 1:  Lego Chain Reactions
  • Quintopple
  • Dominoes
Rotation 2:  littleBits Gizmos and Gadgets
  • Build and Play (Intro)
  • Breezy Buddy
  • Spinmate
Rotation 3:  Coding

Monday, April 10, 2017

STEAM: Lego Chain Reactions, littleBits Electronic Gadgets, and Coding

STEAM Rotations

STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!  (http://educationcloset.com/steam/what-is-steam/)

We are beginning a series of STEAM rotations today. We will complete three days of rotations, change team members, and repeat. This will happen for the next 4 weeks in order to get my students through all of the chain reactions and gadgets I have available.

Objective and Lesson Frame:
  •  We will work through STEAM activities in an effort to guide student inquiry, dialogue, and critical thinking.
  • I will work take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process.


Rotation 1:  Lego Chain Reactions
  • Design and build amazing moving machines.  In a chain reaction, one thing leads to another, which leads to another, which leads to another, and so on.  Students will use Essential Lego Elements along with ordinary Lego bricks to build awesome machines that can be combined to make dozens of different chain reactions that use many steps to do a whole lot of nothing!


Rotation 2:  littleBits Gizmos and Gadgets


  • Students will use littleBits to create (from a guide), play with the creation to see how well it works and to look for ways to improve it, remix to improve on what was created or to discover new ways to use the invention, and explore what others have created, as well as, sharing their own inventions.

Rotation 3:  Coding



  • Computational thinking  If you want to command a computer, then you have to speak and think like it. That’s called computational thinking, and it requires multiple skills.

  • Logic abilities and Problem Solving If something is true about coding is that a problem can have hundreds of solutions, from the worst to the best possible ones.  Small programs can be way complex. Just introduce a bunch of variables, loops and coditions, and the cyclomatic complexity can rocket

  • Empowering If you aren’t satisfied or you just can’t find the solution you need, you are empowered to develop yours. Moreover, you can code, debug and execute it online, and even share it with others.

  • Engagement Students get really engaged, and feel their creations as their own, putting all the effort in the coding task.

  • Transversality A good thing about coding is that it is a transversal subject. Once you have learned the basis and started writing lines of code you can solve a variety of problems from other subjects.


Friday, April 7, 2017

STEAM: Geometric Sewing (Line Design) Day 4 and EARLY RELEASE

We had an early release today at 12:00.  So, the time we had, we used to try to complete the sewing.




Line designs form a basis for mathematical understanding of geometric shapes and relationships of points, segments, and angles. Each of the line segments is really a tangent for each of the curves being formed. But because of what we focus on, we often see the curves. For example, some of the curves that can be created are circles, parabolas, ellipses, hyperbolas, spirals, and some lesser known curves called cardioids, limacons, and deltoids. Yet in each case they were created with angles of different sizes, regular and irregular polygons, and a lot of segments and points.
http://www.teachersnetwork.org/dcs/math/stringart/ 


---------------------------------------------------------------------------------
STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!  (http://educationcloset.com/steam/what-is-steam/

Thursday, April 6, 2017

MStar: End of the Year Assessment

Lesson Frame:

  • We will take the MStar end of year benchmark to assess our growth in algebra readiness.
  • I will take the MStar end of year benchmark to find out how I am progressing on my algebra readiness.

MStar


We took the MSTAR Universal Screener today.  This was our end of the year assessment.  I am going to compare the data from today with the beginning and middle of the year assessment.  I will be looking for growth towards algebra readiness.



The remaining time we had was spent on Khan or Think Through Math.  We still have some SMART goals to achieve and time is running out!

Wednesday, April 5, 2017

STEAM: Geometric Sewing (Line Designs) Day 3




Line designs form a basis for mathematical understanding of geometric shapes and relationships of points, segments, and angles. Each of the line segments is really a tangent for each of the curves being formed. But because of what we focus on, we often see the curves. For example, some of the curves that can be created are circles, parabolas, ellipses, hyperbolas, spirals, and some lesser known curves called cardioids, limacons, and deltoids. Yet in each case they were created with angles of different sizes, regular and irregular polygons, and a lot of segments and points.
http://www.teachersnetwork.org/dcs/math/stringart/ 

Today, we spent our class time in 30 minute increments:

  1. XtraMath/Lexia/Spelling
  2. Sewing!
  3. Countdown to STAAR

-------------------------------------------------------------

STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!  (http://educationcloset.com/steam/what-is-steam/

Tuesday, April 4, 2017

STEAM: Geometric Sewing (Line Designs) Day 2




Line designs form a basis for mathematical understanding of geometric shapes and relationships of points, segments, and angles. Each of the line segments is really a tangent for each of the curves being formed. But because of what we focus on, we often see the curves. For example, some of the curves that can be created are circles, parabolas, ellipses, hyperbolas, spirals, and some lesser known curves called cardioids, limacons, and deltoids. Yet in each case they were created with angles of different sizes, regular and irregular polygons, and a lot of segments and points.
http://www.teachersnetwork.org/dcs/math/stringart/ 

Today, we spent our class time in 30 minute increments:


  1. XtraMath/Lexia/Spelling
  2. Sewing!
  3. Countdown to STAAR

-------------------------------------------------------------

STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!  (http://educationcloset.com/steam/what-is-steam/